# XR Assets

## Blender

I already had a little bit of experience in Blender, however the Blender layout had changed quite a bit since the last time that I had used it. So during class, I was mostly focussing on finding out where all the options that I was familiar with were now located.

While learning a bit about Blender I made a palm tree, the UV mapping is quite the mess, because I first made the tree bend and afterward I tried to UV map it. I should've done it the other way around.

![](https://708397551-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MjnIU3pkRtiaeZ6PEEt%2F-Mjnn-vARi2UfDMdTm4g%2F-MjnxOenvSROUUniP8Fw%2FBlender%20Tree.png?alt=media\&token=7fe3b1b6-f284-43d4-9511-4db7bb2e17e0)

## PixPlant

Pixplant was completely new for me, it was surprisingly easy to use and quite useful. I didn't know that there was a tool that automatically made looping textures. It is however unfortunate that you need to pay to export the textures using the tool.

I made a jeans texture from a picture that I took of my pants.

![](https://708397551-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MjnIU3pkRtiaeZ6PEEt%2F-Mjta0caqKJWA50CYfLY%2F-Mjtc8-n71_-N9e8T6HJ%2Fjeans.jpg?alt=media\&token=88d19e78-81c8-4d58-a1a4-a63b6a29067e)

![](https://708397551-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MjnIU3pkRtiaeZ6PEEt%2F-Mjta0caqKJWA50CYfLY%2F-Mjtbdx2eIMa_Nsa3wzN%2Fjeans1.png?alt=media\&token=ba8667df-6d5f-40a6-b162-4297b059845f)

![I exported the textures and applied them to a material in Unity.](https://708397551-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MjnIU3pkRtiaeZ6PEEt%2F-Mjta0caqKJWA50CYfLY%2F-Mjtbhb_HmGBKTxEIuDO%2Fjeans2.png?alt=media\&token=12321a53-d328-4bea-83a4-1f5b39366045)
