Glass Beads
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Last updated
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I was tasked with making a chain out of musical beads. I wanted users to be able to engage with this in a playful manner. I found it important for users to instantly be interested in the beads and to engage with them. Furthermore I wanted the interaction with them to feel natural. Here's a video that demonstrates it (turn on your sound):
I made the bead chains by using the Unity hinge joint component and adding the previous bead as the linked object. The first bead is has a kinematic rigidbody without gravity so the chain will stay in place.