XR Testing
I was absent during the afternoon where the Styly prototypes were being tested. However I discussed the general feedback on my peer's projects with them.
I came to the following conclusions:
Styly's VR experience is pretty good for for how easy it is to make.
Adding sound to your project adds a lot to the immersion of the player.
The size of the player was often not correct in relation to other assets in the projects.
The feedback I got on my own Styly prototype (using the Styly app):
The island is only interesting from the front side.
The island felt quite cozy.
I used assets in creative ways (for example I turned a sled on its side to make a wooden fence).
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